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[5] [6] The development of the software parlayed into Facebook's own plans for VR headset development. Oculus Go, the first Oculus device to use Android and the company's first standalone VR device, was released on May 1, 2018. Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest.
Meta Horizon OS has gone through several changes since the release of the Oculus Rift DK1 on March 29, 2013.. The operating system has been updated on a roughly monthly basis since the v1.0 release in 2016, and was gradually ported from a proprietary embedded operating system to Android starting in 2015, first for the Samsung Gear VR and later for its own headsets.
The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.
Consumers worldwide have downloaded Meta's Oculus app, the mobile companion for Oculus VR devices including the Quest 2, roughly 2 million times globally since Christmas Day, according to new data ...
Oculus doesn't have a timeline for jumping back into Mac and Linux development. ... software and content on Windows," Chief Architect Atman Binstock writes. Oculus doesn't have a timeline for ...
[11] [12] At launch, the display's refresh rate was locked at 72 Hz via software, with 90 Hz mode as an experimental option limited to the home area only. A software update in November 2020 enabled games to run in 90 Hz mode. [7] [13] [14] In April 2021, an update further added experimental support for 120 Hz mode in games. [3] [15]
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds.
The Quest 3's design is an evolution of that of the Quest 2, combined with elements of the Meta Quest Pro.It uses a pair of LCD displays with a per-eye resolution of 2064×2208p, which is a roughly +30% increase over the 1832×1920p resolution of the Quest 2.