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Wasteland Weekend is an annual four-day festival held on the edge of the Mojave Desert [4] near Edwards, California.It is listed as a full immersion event, with all participants required to adhere to the set theme inspired by post-apocalyptic media such as Mad Max, Fallout and Wasteland.
New England Interactive Literature - A group which promotes and organizes LARPs and LARP conventions in the New England area. [15] NERO International - Fantasy boffer combat group the United States and Canada. New Zealand Live Action Role Playing Society - An umbrella organisation created to promote and support LARP throughout New Zealand.
The game is set in a post-apocalyptic future, but the team depicted it as an "awesomepocalypse" that turns the game's initial world depiction into a "playground" for players. The game uses Insomniac's internal engine, previously used in Fuse. Sunset Overdrive was announced at E3 2013, and released worldwide for Xbox One in October 2014.
Several long-term campaigns have been and are currently running. Typical genres include vampire, medieval fantasy, science fiction (including popular single-evening events of live Paranoia and post-apocalyptic settings), horror, and 1920s/1930s gangsters. Emphasis in long-term campaigns varies depends on the setting.
Deadlands: Hell on Earth (or "Deadlands: The Wasted West") is a genre-mixing alternate history roleplaying game which combines the post-apocalyptic and horror genres. Western tropes and magitech elements are also prominent. It was written by Shane Lacy Hensley and originally published by Pinnacle Entertainment Group. As part of the original ...
post-apocalyptic military Twilight 2000 updated for the post-Cold War '90s Mercenaries, Spies and Private Eyes: Flying Buffalo: Custom Tunnels and Trolls derivative 1983, 1986, 2019 The Metabarons Roleplaying Game: West End Games: Metamorphosis Alpha: TSR, Inc. (1st and 2nd editions) Custom (1st edition), Amazing Engine (2nd edition) 1976
The broader academic community has recently begun to study LARP as well, both to compare it to other media and other varieties of interactive gaming, and also to evaluate it in its own right. [ 49 ] [ 88 ] In 2010, William Bainbridge speculated that LARP may one day evolve into a major industry in the form of location-based games using ...
The post-apocalyptic premise of the 1997 computer game Fallout was inspired by Gamma World. Game creator Tim Cain said it was not the most balanced RPG but it had a good spirit to it. [32] Gamma World was cited as a source of inspiration for the procedurally generated world-building in Caves of Qud. [33]