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BioArt is an art practice where artists work with biology, live tissues, bacteria, living organisms, and life processes.Using scientific processes and practices such as biology and life science practices, microscopy, and biotechnology (including technologies such as genetic engineering, tissue culture, and cloning) the artworks are produced in laboratories, galleries, or artists' studios.
Skills development in biological illustration can involve two-dimensional art, animation, graphic design, and sculpture (such as necessary in custom prosthetics). It is possible to work in biological illustration without a specific degree, but a degree will significantly enhance an illustrator's employment opportunities.
Abel Azcona's work in Havana.. Process art is an artistic movement where the end product of art and craft, the objet d’art (work of art/found object), is not the principal focus; the process of its making is one of the most relevant aspects if not the most important one: the gathering, sorting, collating, associating, patterning, and moreover the initiation of actions and proceedings.
Biological processes are regulated by many means; examples include the control of gene expression, protein modification or interaction with a protein or substrate molecule. Homeostasis: regulation of the internal environment to maintain a constant state; for example, sweating to reduce temperature
The canonical example concerns emergent mental states (M and M∗) that supervene on physical states (P and P∗) respectively. Let M and M∗ be emergent properties. Let M∗ supervene on base property P∗. What happens when M causes M∗? Jaegwon Kim says: In our schematic example above, we concluded that M causes M∗ by causing P∗.
Hybrid art is a contemporary art movement in which artists work with frontier areas of science and emerging technologies. Artists work with fields such as biology, robotics, physical sciences, experimental interface technologies (such as speech, gesture, face recognition ), artificial intelligence, and information visualization.
A selection of simulated "swimbots" Artificial life (ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry. [1]
In anatomy, a process (Latin: processus) is a projection or outgrowth of tissue from a larger body. [1] For instance, in a vertebra, a process may serve for muscle attachment and leverage (as in the case of the transverse and spinous processes), or to fit (forming a synovial joint), with another vertebra (as in the case of the articular processes). [2]