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c = a + b In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also ...
Cocoa and GNUstep, written in Objective-C, handle associative arrays using NSMutableDictionary (a mutable version of NSDictionary) class cluster. This class allows assignments between any two objects. A copy of the key object is made before it is inserted into NSMutableDictionary, therefore the keys must conform to the NSCopying protocol. When ...
The lazy initialization technique allows us to do this in just O(m) operations, rather than spending O(m+n) operations to first initialize all array cells. The technique is simply to allocate a table V storing the pairs ( k i , v i ) in some arbitrary order, and to write for each i in the cell T [ k i ] the position in V where key k i is stored ...
Here, the construct : re(0), im(0) is the initializer list. Sometimes the term "initializer list" is also used to refer to the list of expressions in the array or struct initializer. C++11 provides for a more powerful concept of initializer lists, by means of a template, called std::initializer_list.
In Objective-C, the constructor method is split across two methods, "alloc" and "init" with the alloc method setting aside (allocating) memory for an instance of the class, and the init method handling the bulk of initializing the instance. A call to the method "new" invokes both the alloc and the init methods, for the class instance.
In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. [2] The two major solutions to the dictionary problem are hash tables and search trees.
Class variable – Variable defined in a class whose objects all possess the same copy; Instance variable – Member variable of a class that all its objects possess a copy of; List of object-oriented programming languages; Trait (computer programming) – Set of methods that extend the functionality of a class
In computer science, array is a data type that represents a collection of elements (values or variables), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. [1]