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  2. Corel Painter - Wikipedia

    en.wikipedia.org/wiki/Corel_Painter

    Corel Painter Sketch Pad, launched in January 2009, is the newest member of the Painter product series. Sketch Pad focuses on the conception and early design phase of image creation. It has 13 drawing tools compared to Painter's almost 900 brushes, and a simple user interface that supports quick capturing of creative ideas.

  3. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Some critics believe that a good tutorial should necessarily allow the player to discover game mechanics for themselves without being told how to do them, as is the case with the original Metroid, [16] as well as Minecraft, [17] although the latter does have a set of tutorial worlds available on the Legacy Console Edition, varying based on the game version, that provide a more traditional ...

  4. Tutorial - Wikipedia

    en.wikipedia.org/wiki/Tutorial

    In documentation and instructional design, tutorials are teaching-level documents that help the learner progress in skill and confidence. [7] Tutorials can take the form of a screen recording (), a written document (either online or downloadable), interactive tutorial, or an audio file, where a person will give step by step instructions on how to do something.

  5. Corel Painter Essentials - Wikipedia

    en.wikipedia.org/wiki/Corel_Painter_Essentials

    Corel Painter Essentials is a hobbyist version of Corel's Painter line of software. Painter Essentials is used by art and photography hobbyists, [3] while Corel Painter X is used by commercial designers, entertainment artists, professional photographers and fine artists. [4]

  6. Virtual art - Wikipedia

    en.wikipedia.org/wiki/Virtual_art

    Virtual art can be seen in worlds like Second Life, and Inworldz virtual environments in which anything is possible to the user, who is represented by an avatar. In the virtual world, the avatar's abilities ranges from ordinary walking to flying. The environment and scenery of such environments is similar to the real world, except that it can ...

  7. Digital painting - Wikipedia

    en.wikipedia.org/wiki/Digital_painting

    Many artists prefer using graphics tablets to create digital paintings instead of using a mouse. The earliest graphical manipulation program was called Sketchpad.Created in 1963 by Ivan Sutherland, a grad student at MIT, Sketchpad allowed the user to manipulate objects on a cathode-ray tube (CRT). [1]

  8. Tilt Brush - Wikipedia

    en.wikipedia.org/wiki/Tilt_Brush

    Users are presented with a virtual palette from which they can select from a variety of brush types and colors. [2] Movement of the handheld controller in 3D space creates brush strokes that follow in the virtual environment. [3] Users can export their creations of room-scale VR pieces in .gltf, .fbx, .obj, .usd, .wrl, .stl and a native .json ...

  9. Virtual Theatre - Wikipedia

    en.wikipedia.org/wiki/Virtual_Theatre

    All of the in-game objects (including non-player characters) in Virtual Theatre occupied space, which was a unique feature for an engine at the time. Consequently, non-player characters had to side-step the player's protagonist and any other object they came across, as well as the player had to side step them. When a non-player character ...