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A "shoot 'em up", also known as a "shmup" [1] [2] or "STG" (the common Japanese abbreviation for "shooting games"), [3] is a game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed.
Shoot 'em ups (also known as shmups or STGs) [1] [2] are a sub-genre of action games.There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.
Two dual-monitor digital audio workstations. Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as monitors, televisions, and projectors, in order to increase the area available for computer programs running on a single computer system. Research studies show that, depending on the type ...
Shooting Love. 200X is a compilation of Shooting Love. 2007 (itself, an arcade compilation including Exzeal and Shmups Skill Test), Trizeal Remix, and Minus Zero. Shooting Love. 200X was released in North America and Europe (limited to ESRB and PEGI countries) via Xbox Games on Demand on April 21, 2015.
The Amiga and Atari versions (released in 1989) [2] feature Slap 'n' Tickle, Quazar, and an "army man" game, Blood 'N' Bullets, which features a sound effect of "Okay, suckers" sampled from the Red Dwarf episode "Queeg". At the height of the software's popularity game companies and magazines received many games created with the Kit. [3]
HDMI 2.0, referred to by some manufacturers as HDMI UHD, was released on September 4, 2013. [112] HDMI 2.0 increases the maximum bandwidth to 18.0 Gbit/s. [112] [113] [114] HDMI 2.0 uses TMDS encoding for video transmission like previous versions, giving it a maximum video bandwidth of 14.4 Gbit/s. This enables HDMI 2.0 to carry 4K video at 60 ...
2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.
Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source, such as a video display controller, to a display device, such as a computer monitor.
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