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  2. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    Earliest deadline first scheduling. Earliest deadline first ( EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline.

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multithreading (computer architecture) For threads in software, see Thread (computing). A process with two threads of execution, running on a single processor. In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution .

  4. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system.

  5. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    Work stealing. In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a dynamically multithreaded computation, one that can "spawn" new threads of execution, on a statically multithreaded computer, with a fixed number of processors (or cores ).

  6. Flow-shop scheduling - Wikipedia

    en.wikipedia.org/wiki/Flow-shop_scheduling

    Flow Shop Ordonnancement. Flow-shop scheduling is an optimization problem in computer science and operations research.It is a variant of optimal job scheduling.In a general job-scheduling problem, we are given n jobs J 1, J 2, ..., J n of varying processing times, which need to be scheduled on m machines with varying processing power, while trying to minimize the makespan – the total length ...

  7. Multilevel feedback queue - Wikipedia

    en.wikipedia.org/wiki/Multilevel_feedback_queue

    Multilevel feedback queue. In computer science, a multilevel feedback queue is a scheduling algorithm. Scheduling algorithms are designed to have some process running at all times to keep the central processing unit (CPU) busy. [1] The multilevel feedback queue extends standard algorithms with the following design requirements:

  8. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    Scheduling (computing) In computing, scheduling is the action of assigning resources to perform tasks. The resources may be processors, network links or expansion cards. The tasks may be threads, processes or data flows . The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all ...

  9. Java compiler - Wikipedia

    en.wikipedia.org/wiki/Java_compiler

    Java compiler. A Java compiler is a compiler for the Java programming language. Some Java compilers output optimized machine code for a particular hardware/ operating system combination, called a domain specific computer system. An example would be the now discontinued GNU Compiler for Java. [1]

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