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libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]
freeCodeCamp (also referred to as Free Code Camp) is a non-profit educational organization [4] that consists of an interactive learning web platform, an online community forum, chat rooms, online publications and local organizations that intend to make learning software development accessible to anyone.
Code Year was a free incentive Codecademy program intended to help people follow through on a New Year's Resolution to learn how to program, by introducing a new course for every week in 2012. [32] Over 450,000 people took courses in 2012, [33] [34] and Codecademy continued the program into 2013. Even though the course is still available, the ...
CS32 (Computational Thinking and Problem Solving), taught by Michael D. Smith, [29] is an alternative to CS50 but does not have a free online version. [30] The next course in sequence after CS32 or CS50 is CS51: Abstraction and Design in Computation, instructed by Stuart M. Shieber with Brian Yu as co-instructor. [31]
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
The goal of the contest is to develop the best game possible within four kibibytes (4096 bytes) of data. While the rules originally allowed for nearly any distribution method, recent years have required that the games be packaged as either an executable JAR file, a Java Webstart application, or a Java Applet, and now only an applet.