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  2. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    In classical mechanics, impulse (symbolized by J or Imp) is the change in momentum of an object. If the initial momentum of an object is p 1, and a subsequent momentum is p 2, the object has received an impulse J: =. Momentum is a vector quantity, so impulse is also a vector quantity.

  3. Geometrical-optical illusions - Wikipedia

    en.wikipedia.org/wiki/Geometrical-optical_illusions

    The widely accepted interpretation of, e.g. the Poggendorff and Hering illusions as manifestation of expansion of acute angles at line intersections, is an example of successful implementation of a "bottom-up," physiological explanation of a geometrical–optical illusion. Ponzo illusion in a purely schematic form and, below, with perspective clues

  4. Momentum transfer - Wikipedia

    en.wikipedia.org/wiki/Momentum_transfer

    The momentum transfer plays an important role in the evaluation of neutron, X-ray, and electron diffraction for the investigation of condensed matter. Laue-Bragg diffraction occurs on the atomic crystal lattice, conserves the wave energy and thus is called elastic scattering, where the wave numbers final and incident particles, and , respectively, are equal and just the direction changes by a ...

  5. Angle - Wikipedia

    en.wikipedia.org/wiki/Angle

    [51] [52] Procedurally, the magnitude of the reference angle for a given angle may determined by taking the angle's magnitude modulo ⁠ 1 / 2 ⁠ turn, 180°, or π radians, then stopping if the angle is acute, otherwise taking the supplementary angle, 180° minus the reduced magnitude. For example, an angle of 30 degrees is already a ...

  6. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move.

  7. Center of percussion - Wikipedia

    en.wikipedia.org/wiki/Center_of_percussion

    For a free, rigid beam, an impulse is applied at right angle at a point of impact, defined as a distance from the center of mass (CM). The force results in the change in velocity of the CM, i.e. d v c m {\displaystyle dv_{cm}} :

  8. Position and momentum spaces - Wikipedia

    en.wikipedia.org/wiki/Position_and_momentum_spaces

    Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space. (If the position vector of a point particle varies with time, it will trace out a path, the trajectory of a particle.)

  9. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    For example, in the case of spheres the angle depends on the distance between the (parallel) paths of the centers of the two bodies. Any non-zero change of direction is possible: if this distance is zero the velocities are reversed in the collision; if it is close to the sum of the radii of the spheres the two bodies are only slightly deflected.