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Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
Rift Royale is a battle royale game developed by Easy.gg, the developers behind BedWars and Islands. The game was inspired by Fortnite Battle Royale, and was an attempt to create an "awesome competitive game" within the Roblox platforms limitations. In August 2022, the game was shut down following a mass wave of exploiters rendering the game ...
In some multiplayer games where an auto clicker would give a player an unfair advantage, the software is able to detect the use of an auto clicker and ban the user from playing competitively. [citation needed] Hacktivism: The browser extension AdNauseam was developed to protest mass surveillance conducted by adverting companies on the internet ...
Habbo, also called Habbo Hotel, is a virtual world [1] and massively multiplayer online game.It is owned and operated by Sulake.Founded in 2000, Habbo has expanded to nine online communities (or "hotels"), with users from more than 150 countries.
The Super Bowl and you: Sign up for USA TODAY's Everyone's Talking newsletter for more post-game updates. From Compton to NOLA. @SerenaWilliams @KendrickLamar #AppleMusicHalftime pic.twitter.com ...
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows .
Messiah is an action-adventure video game developed by Shiny Entertainment and published by Interplay. The game was promoted for its tessellation technology, which was claimed to drastically increase or reduce the number of polygons based on the speed of the system running the game. Messiah received a mixed response from reviewers.