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Illustrations showing various icons of some popular social networking services. A social networking service (SNS), or social networking site, is a type of online social media platform which people use to build social networks or social relationships with other people who share similar personal or career content, interests, activities, backgrounds or real-life connections.
Large-scale networks: Large-scale network is a term somewhat synonymous with "macro-level." It is primarily used in social and behavioral sciences, and in economics. Originally, the term was used extensively in the computer sciences (see large-scale network mapping).
There are several key terms associated with social network analysis research in computer-supported collaborative learning such as: density, centrality, indegree, outdegree, and sociogram. Density refers to the "connections" between participants. Density is defined as the number of connections a participant has, divided by the total possible ...
The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...
SNS, the product code used by Nintendo for Super NES hardware (e.g. SNS-001) Salomon Nordic System , a binding standard for cross country skis Topics referred to by the same term
The sympathetic nervous system's primary process is to stimulate the body's fight or flight response. It is, however, constantly active at a basic level to maintain homeostasis. [4] The sympathetic nervous system is described as being antagonistic to the parasympathetic nervous system.
However, most users of this term restrict its meaning to more recent software genres such as blogs and wikis. Others suggest that the term social software is best used not to refer to a single type of software, but rather to the use of two or more modes of computer-mediated communication that result in "community formation."
The list of the four activities appears to have been first introduced in the late 1950s and early 1960s in articles by psychologist Karl H. Pribram, with the fourth entry in the list being known by terms such as "sex" [2]: 11, 13 or occasionally "fornicating", [3]: 155 although he himself did not use the term "four Fs".