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  2. GeForce 40 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_40_series

    The GeForce 40 series is the most recent family of consumer-level graphics processing units developed by Nvidia, succeeding the GeForce 30 series.The series was announced on September 20, 2022, at the GPU Technology Conference (GTC) 2022 event, and launched on October 12, 2022, starting with its flagship model, the RTX 4090.

  3. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    GPU usage by codec – some codecs can drastically increase their performance by taking advantage of GPU resources. So, for example, codec A (being optimized for memory usage – i.e., uses less memory) may, on modern computers (which are typically not memory-limited), give slower performance than codec B.

  4. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  5. 16-pin 12VHPWR connector - Wikipedia

    en.wikipedia.org/wiki/16-Pin_12vHPWR_connector

    The connector first appeared in the Nvidia RTX 40 GPUs. [5] [6] The prior Nvidia RTX 30 series introduced a similar, proprietary connector in the "Founder's Edition" cards, which also uses an arrangement of twelve pins for power, but did not have the sense pins, except for the connector on the founders edition RTX 3090 Ti (though not present on the adapter supplied with those cards.) [7]

  6. TeraScale (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/TeraScale_(microarchitecture)

    Previous GPU architectures implemented fixed-pipelines, i.e. there were distinct shader processors for each type of shader.TeraScale leverages many flexible shader processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below).

  7. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  8. Fermi (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Fermi_(microarchitecture)

    Fermi is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia, first released to retail in April 2010, as the successor to the Tesla microarchitecture. It was the primary microarchitecture used in the GeForce 400 series and 500 series .

  9. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

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