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In flight training for a private pilot or instrument rating, mechanical flight computers are still often used to teach the fundamental computations. This is in part also due to the complex nature of some trigonometric calculations which would be comparably difficult to perform on a conventional scientific calculator.
In aviation, the rule of three or "3:1 rule of descent" is a rule of thumb that 3 nautical miles (5.6 km) of travel should be allowed for every 1,000 feet (300 m) of descent. [ 1 ] [ 2 ] For example, a descent from flight level 350 would require approximately 35x3=105 nautical miles.
Flight levels require defining altitudes based on a standard altimeter setting. All aircraft operating at flight levels set 1013 hPa or 29.92 inHg. On the descent when descending through the published transition level, the altimeter is set to the local surface pressure, to display the correct altitude above sea level.
Descent was co-created by programmers Mike Kulas and Matt Toschlog. It has origins as far back as 1986, when Toschlog first joined the gaming industry at Sublogic, where he also first met Kulas. There, the pair worked on various simulation titles from Flight Simulator 2 to Jet.
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
Flight dynamics is the science of air vehicle orientation and control in three dimensions. The three critical flight dynamics parameters are the angles of rotation in three dimensions about the vehicle's center of gravity (cg), known as pitch , roll and yaw .
The top of descent is usually calculated by an on-board flight management system, and is designed to provide the most economical descent to approach altitude, or to meet some other objective (fastest descent, greatest range, etc.). The top of descent may be calculated manually as long as distance, air speed, and
A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.