enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments just as in a normal function call.

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use; for example, a function pointer with the signature (int)(char, double) would be called as:

  4. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.

  5. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Pointers are used to pass parameters by reference. This is useful if the programmer wants a function's modifications to a parameter to be visible to the function's caller. This is also useful for returning multiple values from a function. Pointers can also be used to allocate and deallocate dynamic variables and arrays in memory. Since a ...

  6. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    In a prototype, parameter names are optional (and in C/C++ have function prototype scope, meaning their scope ends at the end of the prototype), however, the type is necessary along with all modifiers (e.g. if it is a pointer or a reference to const parameter) except const alone.

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to generate a concrete function or class ...

  8. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C++, classes can be forward-declared if you only need to use the pointer-to-that-class type (since all object pointers are the same size, and this is what the compiler cares about). This is especially useful inside class definitions, e.g. if a class contains a member that is a pointer (or a reference) to another class.

  9. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    Polymorphic wrappers for function objects are similar to function pointers in semantics and syntax, but are less tightly bound and can indiscriminately refer to anything which can be called (function pointers, member function pointers, or functors) whose arguments are compatible with those of the wrapper. An example can clarify its characteristics: