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  2. MCU 8051 IDE - Wikipedia

    en.wikipedia.org/wiki/MCU_8051_IDE

    MCU 8051 IDE is a free software integrated development environment for microcontrollers ... Scientific calculator: time delay calculation and code generation, base ...

  3. Intel MCS-51 - Wikipedia

    en.wikipedia.org/wiki/Intel_MCS-51

    The 8052 was an enhanced version of the original 8051 that featured 256 bytes of internal RAM instead of 128 bytes, 8 KB of ROM instead of 4 KB, and a third 16-bit timer. Most modern 8051-compatible microcontrollers include these features. The 8032 had these same features as the 8052 except it lacked internal ROM program memory.

  4. Programmable interval timer - Wikipedia

    en.wikipedia.org/wiki/Programmable_Interval_Timer

    The Intel 8253 PIT was the original timing device used on IBM PC compatibles.It used a 1.193182 MHz clock signal (one third of the color burst frequency used by NTSC, one twelfth of the system clock crystal oscillator, [1] therefore one quarter of the 4.77 MHz CPU clock) and contains three timers.

  5. Watchdog timer - Wikipedia

    en.wikipedia.org/wiki/Watchdog_timer

    For example, a watchdog timer may be used when running untrusted code in a sandbox, to limit the CPU time available to the code and thus prevent some types of denial-of-service attacks. [2] In real-time operating systems , a watchdog timer may be used to monitor a time-critical task to ensure it completes within its maximum allotted time and ...

  6. Prescaler - Wikipedia

    en.wikipedia.org/wiki/Prescaler

    A prescaler is an electronic counting circuit used to reduce a high frequency electrical signal to a lower frequency by integer division.The prescaler takes the basic timer clock frequency (which may be the CPU clock frequency or may be some higher or lower frequency) and divides it by some value before feeding it to the timer, according to how the prescaler register(s) are configured.

  7. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  8. Small Device C Compiler - Wikipedia

    en.wikipedia.org/wiki/Small_Device_C_Compiler

    Intel 8031, 8032, 8051, 8052; Maxim/Dallas DS80C390; C8051; Motorola/Freescale/NXP 68HC08 and S08; Padauk PDK14 and PDK15 [5] Sharp SM83, the CPU found in the Nintendo Game Boy LR35902 SoC; STMicroelectronics STM8; Zilog Z80, Z180, eZ80 in Z80 mode; Rabbit Semiconductor 2000, 2000A, 3000, 3000A, 4000, 6000; Toshiba TLCS-90; Z80N (ZX Spectrum ...

  9. Delay calculation - Wikipedia

    en.wikipedia.org/wiki/Delay_calculation

    A more complex model called Delay Calculation Language, [4] or DCL, calls a user-defined program whenever a delay value is required. This allows arbitrarily complex models to be represented, but raises significant software engineering issues. Logical effort provides a simple delay calculation that accounts for gate sizing and is analytically ...