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Orwell is a series of episodic simulation video games by indie developer Osmotic Studios in which the player ... As a prank, Initiate attempts to hack the Party's ...
The Phone Losers of America (PLA) is an internet prank call community founded in 1994 as a phone phreaking and hacking e-zine. Today the PLA hosts a prank call podcast called the Snow Plow Show, which it has hosted since 2012.
A Pacman related interactive Google Doodle from 2010 will be shown to users searching for "google pacman" or "play pacman".. The American technology company Google has added Easter eggs into many of its products and services, such as Google Search, YouTube, and Android since the 2000s.
A white hat (or a white-hat hacker, a whitehat) is an ethical security hacker. [ 1 ] [ 2 ] Ethical hacking is a term meant to imply a broader category than just penetration testing. [ 3 ] [ 4 ] Under the owner's consent, white-hat hackers aim to identify any vulnerabilities or security issues the current system has. [ 5 ]
Sean Gubelman, the developer. Hackmud is a massively multiplayer online video game and/or MUD that simulates 1990s hacker subculture through text-based adventure. Players use social engineering, scripting, and cracks in a text-based terminal to influence and control other players in the simulation. [1]
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Uplink (also known in North America as Uplink: Hacker Elite) is a simulation video game released in 2001 by the British company Introversion Software.The player takes charge of a freelance computer hacker in a fictional futuristic 2010, and must break into foreign computers, complete contracts and purchase new hardware to hack into increasingly harder computer systems.
868-HACK is a 2013 roguelike video game developed and published by Michael Brough. The player controls a hacking program in a computer system and must grab as much computer data as possible before a defence program destroys it. Development of the game began in March 2013, as part of the "Seven-Day Roguelike" competition.