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The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t {3,6} (as a truncated triangular tiling).
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A commercially-sold Y board, featuring three pentagonal points within the hex grid, representing half of a geodesic sphere. Y is an abstract strategy board game, first described by John Milnor in the early 1950s. [1] [2] [3] The game was independently invented in 1953 by Craige Schensted and Charles Titus.
The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...
The game of Y is Hex played on a triangular grid of hexagons; the object is for either player to connect all three sides of the triangle. Y is a generalization of Hex to the extent that any position on a Hex board can be represented as an equivalent position on a larger Y board.
1914 is a two-player corps-level simulation of the first few weeks of World War I on the Western Front.With a 22" x 28" mounted hex grid game map, almost 400 double-sided die-cut counters, a mobilization chart pad for secret deployment, and various charts and instructions including a Battle Manual, the game was considered highly complex.
Hex, a hexagonal tile of a hex map, used in war and strategy board games; Hex (board game), a mathematical strategy game played on a hexagonal grid or rhombus; Hex (climbing), an item of rock climbing equipment used to arrest a fall; Hex, a 1985 computer game for the Amiga and Atari ST