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Default VGA 256-color palette. Mode 13h is the standard 256-color mode on VGA graphics hardware introduced in 1987 with the IBM PS/2. It has a resolution of 320 × 200 pixels. [1] It was used in computer games and art/animation software of the late 1980s and early to mid-1990s. [citation needed] "13h" refers to the number of the mode in the VGA ...
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
Super High Res 4-, 8-, 16- and 256-color graphic modes, from 4096 (4 bits of each of red, green, and blue), with some palette choice restrictions in 80-column modes. MCGA and VGA for IBM PC/AT (1987) Medium 256- and high resolution 16-color graphic modes, from 262,144 (6 bits of each of red, green, and blue). Sharp X68000 (1987)
For each unique palette, an image color test chart and sample image (truecolor original follows) rendered with that palette (without dithering) are given. The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow complementary colors, along with a full 256-level grayscale.
On the MSX2 screen mode 8 is a high-resolution 256×212-pixel mode with an 8-bit color depth, giving a palette of 256 colors (Fixed RGB mode of the Yamaha V9938 video chip). [21] From the MSB to LSB, there are three green bits, three red bits, and two blue bits.
The 256-color mode proved most popular for gaming. 256-color VGA games ran fine on MCGA as long as they stuck to the basic 320 × 200 256-color mode and didn't attempt to use VGA-specific features such as multiple screen pages.
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An example is the 256-color palette commonly used in the GIF file format, in which 256 colors to be used to represent an image are selected from the whole 24 bit color space, each being assigned an 8 bit index. This way, while the system can potentially reproduce any color in the RGB color space (as long as the 256 color restriction allows ...