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The Linux kernel and other modern operating systems such as the BSD family contain an SMBIOS decoder, allowing systems administrators to inspect system hardware configuration and to enable or disable certain workarounds for problems with specific systems, based on the provided SMBIOS information. Information provided by this utility typically ...
Given the correct device tree, the same compiled kernel can support different hardware configurations within a wider architecture family. The Linux kernel for the ARC, ARM, C6x, H8/300, MicroBlaze, MIPS, NDS32, Nios II, OpenRISC, PowerPC, RISC-V, SuperH, and Xtensa architectures reads device tree information; on ARM, device trees have been mandatory for all new SoCs since 2012. [2]
udev (userspace /dev) is a device manager for the Linux kernel.As the successor of devfsd and hotplug, udev primarily manages device nodes in the /dev directory. At the same time, udev also handles all user space events raised when hardware devices are added into the system or removed from it, including firmware loading as required by certain devices.
This is an accepted version of this page This is the latest accepted revision, reviewed on 5 January 2025. Family of Unix-like operating systems This article is about the family of operating systems. For the kernel, see Linux kernel. For other uses, see Linux (disambiguation). Operating system Linux Tux the penguin, the mascot of Linux Developer Community contributors, Linus Torvalds Written ...
Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.
Vital Product Data (VPD) is a collection of configuration and informational data associated with a particular set of hardware or software. [1] VPD stores information such as part numbers, serial numbers, and engineering change levels. Not all devices attached to a system will provide VPD, but it is often available from PCI and SCSI devices.
The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer, which was originally implemented to allow the Linux kernel to emulate a text console on systems such as the Apple Macintosh that do not have a text-mode display. Now it offers a kernel space text mode emulation on any platform. Its advantage over (currently ...