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Valhalla Room is a reverb plugin which mainly simulates the acoustics of realistic rooms and halls, although it can also be used for special effects. It has 12 different algorithms. ValhallaDSP says this reverb is best for "idealized room impressions".
The hardware accelerated effects engine is an E-mu FX8010 DSP integrated into the Creative Technology's audio chip and was historically used to enhance MIDI output by adding effects (such as reverb and chorus) to the sampled instruments on 'wavetable' sample-based synthesis cards (which is often confused with the "wavetable synthesis" developed ...
The duo uses the wavetable synthesizer Serum to make their bass and chords and use the audio plug-in software Valhalla Room to add reverb to their vocals, synthesizers, and percussions. Speidel has used the effects unit Manipulator as a real-time audio buffer unit for sound design and vocal processing. [2]
VA-11 Hall-A: Cyberpunk Bartender Action (stylized as VA-11 HALL-A; sometimes simply Valhalla) is a 2016 visual novel developed by Venezuelan studio Sukeban Games and published by Ysbryd Games.
In Valhalla, the einherjar eat their fill of the nightly resurrecting beast Sæhrímnir, and valkyries bring them mead from the udder of the goat Heiðrún. The einherjar prepare daily for the events of Ragnarök , when they will advance for an immense battle at the field of Vígríðr .
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"Freya" (1882) by Carl Emil Doepler. In Norse mythology, Fólkvangr (Old Norse "field of the host" [1] or "people-field" or "army-field" [2]) is a meadow or field ruled over by the goddess Freyja where half of those that die in combat go upon death, whilst the other half go to the god Odin in Valhalla.
The form "Valhalla" comes from an attempt to clarify the grammatical gender of the word. Valr has cognates in other Germanic languages such as Old English wæl 'the slain, slaughter, carnage', Old Saxon wal-dād 'murder', Old High German 'battlefield, blood bath'. All of these forms descend from the Proto-Germanic masculine noun *walaz.