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The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1 ] [ 2 ] [ 3 ] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most n log 2 3 ...
If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.
The book contains specific algebraic explanations for each of the above operations. Most of the information in this article is from the original book. The algorithms/operations for multiplication, etc., can be expressed in other more compact ways that the book does not specify, despite the chapter on algebraic description.
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Hacker's Delight is a software algorithm book by Henry S. Warren, Jr. first published in 2002. It presents fast bit-level and low-level arithmetic algorithms for common tasks such as counting bits or improving speed of division by using multiplication.
The combined operation of multiplication and REDC is often called Montgomery multiplication. Conversion into Montgomery form is done by computing REDC((a mod N)(R 2 mod N)). Conversion out of Montgomery form is done by computing REDC(aR mod N). The modular inverse of aR mod N is REDC((aR mod N) −1 (R 3 mod N)).
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