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Bully (released in the PAL region as Canis Canem Edit; Latin for "dog eat dog") [1] is a 2006 action-adventure video game developed by Rockstar Vancouver and published by Rockstar Games. It was released on 17 October 2006 for the PlayStation 2 .
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
Bully: PS3, Xbox 360, PS2, Wii, iOS, Android, Shield Android TV, Shield Tablet, Shield Portable: Rockstar Games (Rockstar Vancouver) (Take-Two Interactive) Based upon its title, it was perceived that Bully glorified bullying. The fact that the main character, Jimmy, could also kiss another boy was a matter of controversy. [117]
2006 saw the release of many sequels and prequels in video games, prominently including Grand Theft Auto: Vice City Stories, Madden NFL 07, NBA Live 07, NBA 2K7, WWE Smackdown vs. Raw 2007, Tony Hawk's Project 8, New Super Mario Bros., Sonic the Hedgehog, and The Legend of Zelda: Twilight Princess, alongside many prominent new releases including Bully, Company of Heroes, Dead Rising, Gears of ...
Bully: Anniversary Edition: 2016: Android, iOS: High-resolution displays, enhanced graphics, improved lighting and textures, controls redesigned for touch gameplay, as well as a new multiplayer component. [64] Burnout Paradise: 2008 PlayStation 3, Xbox 360, Windows Burnout Paradise Remastered: 2018 PlayStation 4, Xbox One, Windows, Nintendo Switch
This is a list of PlayStation 2 games later made available for purchase and download from the PlayStation Store for the PlayStation 3 (PS3), PlayStation 4 (PS4), or PlayStation 5 (PS5) video game consoles.
Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.
On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]