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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees.

  3. Build automation - Wikipedia

    en.wikipedia.org/wiki/Build_automation

    Build automation is the practice of building software systems in a relatively unattended fashion. The build is configured to run with minimized or no software developer interaction and without using a developer's personal computer. Build automation encompasses the act of configuring the build system as well the resulting system itself.

  4. Category:Build (game engine) games - Wikipedia

    en.wikipedia.org/wiki/Category:Build_(game...

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. ... Category: Build (game engine ...

  5. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  6. SCUMM - Wikipedia

    en.wikipedia.org/wiki/SCUMM

    SCUMM has been released on these platforms: 3DO, Amiga, Apple II, Atari ST, CDTV, Commodore 64, FM Towns & Marty, Macintosh, Nintendo Entertainment System, MS-DOS, Microsoft Windows, Sega CD (Mega-CD), and TurboGrafx-16/PC Engine. Several SCUMM games have been officially and unofficially ported to other systems through use of the open-source ...

  7. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  8. Forcing (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Forcing_(mathematics)

    Forcing is usually used to construct an expanded universe that satisfies some desired property. For example, the expanded universe might contain many new real numbers (at least of them), identified with subsets of the set of natural numbers, that were not there in the old universe, and thereby violate the continuum hypothesis.

  9. Script theory - Wikipedia

    en.wikipedia.org/wiki/Script_theory

    A schema is a script that has the potential to lack the specificity of the sequence of events. A schema being a script is when there is an ordering to it that requires action, an example of that being the process of starting up a car (get in, put on your seatbelt, turn the car on, turn off the emergency brake, etc.).