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Light tanks were issued to tank battalions (one of the four companies was a light tank company), light tank battalions and cavalry reconnaissance squadrons. The original role of the light tank in these formations was similar to medium tanks and they were expected to engage enemy armor with AP rounds and enemy positions with HE rounds.
For non-sequential numbers, like M1 Abrams, see bottom of list. M1 combat car, also known as the M1 light tank; M1 light motorcycle; M2 light tank, .5" MG or 37 mm gun, 11-ton
CV-33 light tank based on the CV-29 (also known as the Carro Veloce) (Italy; pre–World War II) CV-35 light tank based on the CV-33 (also known as the Carro Veloce and L3/35) (Italy; pre–World War II) CV 90 family of infantry fighting vehicles (Sweden; modern) CV 9025 infantry fighting vehicle version of the CV 90 (Sweden; modern)
Teletanks were built based on T-18, T-26, T-38, BT-5 and BT-7 light tanks. Standard tactics were for the TU control tank (with radio transmitter and operator) to stay back as far as practicable while the teletank (TT) approached the enemy. [1] The control tank would provide fire support as well as protection for the radio control operator.
Although the U.S. light tanks had proven effective in jungle warfare, by late 1943, U.S. Marine Corps tank battalions were transitioning from their M3/M5 light tanks to M4 medium tanks, mostly for the much greater high-explosive blast effect of the M4's 75mm gun, which fired a much larger shell with a heavier explosive payload.
The M7 medium tank, initially T7 light tank, was an American tank, originally conceived as an up-gunned replacement for the M3/M5 light tank ("Stuart").The project developed to mount the same 75mm armament as the M4 Sherman while retaining the light weight and maneuverability of the M3 Stuart; however, during development the weight of the prototype surpassed the US Army's standard for light ...
The light tank's baseline armor protects its occupants from armor-piercing, heavy machine gun rounds up to 14.5 mm in size. Additional armor appliqué can be fitted to increase ballistic protection. Operational range is increased 450 kilometres (280 mi) if one assumes a travel speed of about 48 kilometres per hour (30 mph).
For the ground forces, the player may train, customize, and command divisions consisting of various types of infantry, tanks, and other units. These divisions require equipment and manpower to fight properly. The navy and air force also require men and equipment, including the actual warships and warplanes that are used in combat