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  2. Halo Infinite - Wikipedia

    en.wikipedia.org/wiki/Halo_Infinite

    Halo Infinite was beset by further issues during development. The game suffered from creative instability for some time; the studio was described to be split into "fiefdoms", and that the struggle to complete the game and the conflicting decisions resulted in "four or five games being developed simultaneously."

  3. GeForce RTX 40 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_40_series

    A Plague Tale: Requiem was also unusable at 1080p not only using the ultra quality preset with ray tracing enabled, but using the high quality preset with ray tracing enabled as it suffered similar unusable 1% low performance. While Halo Infinite and Forspoken did not have poor 1% low performance at 1080p, they instead sometimes failed to load ...

  4. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Perhaps the most common type of lag is caused by network performance problems. Losses, corruption or jitter (an outdated packet is in effect a loss) may all cause problems, but these problems are relatively rare in a network with sufficient bandwidth and no or little congestion. Instead, the latency involved in transmitting data between clients ...

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  6. Halo: The Master Chief Collection - Wikipedia

    en.wikipedia.org/wiki/Halo:_The_Master_Chief...

    Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...

  7. Xbox Series X and Series S - Wikipedia

    en.wikipedia.org/wiki/Xbox_Series_X_and_Series_S

    While Halo Infinite had been planned as a launch title when the Series X console was first revealed, Microsoft and 343 Industries opted to delay its release until after the console's launch due to production issues related to the COVID-19 pandemic. [118]

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  9. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    Halo 3 is claimed by its creators at Bungie to have a draw distance upwards of 14 miles, which is an example of the vastly improved draw distances made possible by more recent game consoles. In addition, Crysis is said to have a draw distance up to 16 kilometers (9.9 mi), while Cube 2: Sauerbraten has a potentially unlimited draw distance ...