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  2. Category:Animation techniques - Wikipedia

    en.wikipedia.org/wiki/Category:Animation_techniques

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  3. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  4. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.

  5. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.

  6. Follow through and overlapping action - Wikipedia

    en.wikipedia.org/wiki/Follow_through_and...

    Follow through and overlapping action is a general heading for two closely related animation techniques which form part of the 12 basic principles of animation identified by Disney animators Frank Thomas and Ollie Johnston in their authoritative 1981 book on Disney animation, The Illusion of Life.

  7. Ken Burns effect - Wikipedia

    en.wikipedia.org/wiki/Ken_Burns_effect

    The Ken Burns effect is a type of panning and zooming effect used in film and video production from non-consecutive still images. The name derives from extensive use of the technique by American documentarian Ken Burns.

  8. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence.

  9. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

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