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Ajax (also AJAX / ˈ eɪ dʒ æ k s /; short for "asynchronous JavaScript and XML" [1] [2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications.
JavaScript asynchronous, event-based I/O. Influenced by systems like Ruby's Event Machine, Perl's POE or Python's Twisted. Plenty of modules available. Opera: Futhark: Opera Unite JavaScript is the server-side language used to develop services for the Opera Unite feature of the Opera browser. This is a server built into the browser.
Asynchronous JavaScript and XML (AJAX) is a dominant technology for Web services. Developing from the combination of HTTP servers, JavaScript clients and Plain Old XML (as distinct from SOAP and W3C Web Services), now it is frequently used with JSON as well as, or instead of, XML.
The asynchronous workflows are implemented as CE (computation expressions). They can be defined without specifying any special context (like async in C#). F# asynchronous workflows append a bang (!) to keywords to start asynchronous tasks. The following async function downloads data from an URL using an asynchronous workflow:
Lazy loading (also known as asynchronous loading) is a technique used in computer programming, especially web design and web development, to defer initialization of an object until it is needed. It can contribute to efficiency in the program's operation if properly and appropriately used.
Program flow using asynchronous XHR callbacks can present difficulty with readability and maintenance. ECMAScript 2015 (ES6) added the promise construct to simplify asynchronous logic. Browsers have since implemented the alternative fetch() interface to achieve the same functionality as XHR using promises instead of callbacks.
Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated. The proactor pattern can be considered to be an asynchronous variant of the synchronous reactor pattern. [1]
To accommodate the single-threaded event loop, Node.js uses the libuv library—which, in turn, uses a fixed-sized thread pool that handles some of the non-blocking asynchronous I/O operations. [7] A thread pool handles the execution of parallel tasks in Node.js.