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  2. FMOD - Wikipedia

    en.wikipedia.org/wiki/FMOD

    FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio. FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D-based level geometry, sprites, and particles, uses clever methods to give illusion of 3D depth. id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake, Hexen II, Wrath: Aeon of Ruin: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux ...

  4. Microsoft-specific exception handling mechanisms - Wikipedia

    en.wikipedia.org/wiki/Microsoft-specific...

    Microsoft supports SEH as a programming technique at the compiler level only. MS Visual C++ compiler features three non-standard keywords: __try, __except and __finally — for this purpose. Other exception handling aspects are backed by a number of Win32 API functions, [2] for example, RaiseException to raise SEH exceptions manually.

  5. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension.dll even though this is not required. The extension is sometimes used to describe the content of the file.

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    The primary feature highlight for the new release of DirectX was the introduction of advanced low-level programming APIs for Direct3D 12 which can reduce driver overhead. Developers are now able to implement their own command lists and buffers to the GPU, allowing for more efficient resource utilization through parallel computation .

  7. Fault injection - Wikipedia

    en.wikipedia.org/wiki/Fault_injection

    This type of fault injection is useful for testing low-level user-mode software. For higher level software, various methods inject faults. In managed code, it is common to use instrumentation. Although fault injection can be undertaken by hand, a number of fault injection tools exist to automate the process of fault injection. [30]

  8. Delay-locked loop - Wikipedia

    en.wikipedia.org/wiki/Delay-locked_loop

    From the outside, a DLL can be seen as a negative delay gate placed in the clock path of a digital circuit. The main component of a DLL is a delay chain composed of many delay gates connected output-to-input. The input of the chain (and thus of the DLL) is connected to the clock that is to be negatively delayed.

  9. Hardware abstraction - Wikipedia

    en.wikipedia.org/wiki/Hardware_abstraction

    A hardware abstraction layer (HAL) is an abstraction layer, implemented in software, between the physical hardware of a computer and the software that runs on that computer. . Its function is to hide differences in hardware from most of the operating system kernel, so that most of the kernel-mode code does not need to be changed to run on systems with different hardwa