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Due to the available functionality of sending test messages through the Notifications Composer in the Firebase console, the testing process is also shortened. Cloud-based messaging solutions also have security and privacy risks which need to be mitigated and considered before implementation into a project.
A SPA moves logic from the server to the client, with the role of the web server evolving into a pure data API or web service. This architectural shift has, in some circles, been coined "Thin Server Architecture" to highlight that complexity has been moved from the server to the client, with the argument that this ultimately reduces overall complexity of the system.
Though most polyfills target out-of-date browsers, some exist to simply push modern browsers forward a little bit more. Lea Verou's -prefix-free polyfill is such a polyfill, allowing current browsers to recognise the unprefixed versions of several CSS3 properties instead of requiring the developer to write out all the vendor prefixes.
In 2014, Firebase launched two products: Firebase Hosting [6] and Firebase Authentication. [7] This positioned the company as a mobile backend as a service. [citation needed] In October 2014, Firebase was acquired by Google. [8] A year later, in October 2015, Google acquired Divshot, an HTML5 web-hosting platform, to merge it with the Firebase ...
HTTP/2 Server Push is an optional [1] feature of the HTTP/2 and HTTP/3 network protocols that allows servers to send resources to a client before the client requests them. Server Push is a performance technique aimed at reducing latency by sending resources to a client preemptively before it knows they will be needed. [ 2 ]
Canvas fingerprinting works by exploiting the HTML5 canvas element.As described by Acar et al. in: [6] When a user visits a page, the fingerprinting script first draws text with the font and size of its choice and adds background colors (1).
A web page script is able to contact the server for storing/retrieving data without downloading an entire web page. The practice became known as Ajax in 2005. In earlier computing models like client-server, the processing load for the application was shared between code on the server and code installed on each client locally.
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.