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  2. Sports video game - Wikipedia

    en.wikipedia.org/wiki/Sports_video_game

    A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, ...

  3. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [ 4 ] As of December 2021, Quizlet has over 500 million user-generated flashcard sets and more than 60 million active users.

  4. Sport psychology - Wikipedia

    en.wikipedia.org/wiki/Sport_psychology

    The term "sport psychology" was first used back in 1900 by Pierre de Coubertin. The field saw notably contributions from the pioneers in Wundt and de Coubertin in the early 1900s. [6] The birth of sport psychology in Europe happened largely in Germany. The first sport psychology laboratory was founded by Dr. Carl Diem in Berlin, in the early ...

  5. Mind sport - Wikipedia

    en.wikipedia.org/wiki/Mind_sport

    The phrase had been used prior to this event such as backgammon being described as a mind sport by Tony Buzan in 1996; Tony Buzan was also a co-founder of the Mind Sports Olympiad. [2] Bodies such as the World Memory Sports Council [3] use the term retrospectively. It is a term that became fixed from games trying to obtain equal status to sports.

  6. Sport - Wikipedia

    en.wikipedia.org/wiki/Sport

    Sport is generally recognised as system of activities based in physical athleticism or physical dexterity, with major competitions admitting only sports meeting this definition. [3] Some organisations, such as the Council of Europe , preclude activities without any physical element from classification as sports. [ 2 ]

  7. Sociology of sport - Wikipedia

    en.wikipedia.org/wiki/Sociology_of_sport

    Sociology of sport, alternately referred to as sports sociology, is a sub-discipline of sociology which focuses on sports as social phenomena. It is an area of study concerned with the relationship between sociology and sports , and also various socio-cultural structures, patterns, and organizations or groups involved with sport.

  8. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    An "exergame" is a game that incorporates some physical movement but is not formal exercise. Such games increase one's heart rate to the level of aerobics exercise and result in significant improvements in mental faculties such as math and recall memory. [79] Playing video games is one of the most common mediums of play for children and adults ...

  9. Choke (sports) - Wikipedia

    en.wikipedia.org/wiki/Choke_(sports)

    In sports, choking is the failure of a person, or persons, to act or behave as anticipated or expected. [1] This can occur in a game or tournament that they are strongly favoured to win, or in an instance where they have a large lead that they squander in the late stages of the event.