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Katamari Damacy [a] (lit. ' Clump Spirit ') is a 2004 puzzle-action video game by Namco for the PlayStation 2.Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million.
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Sticky Balls is a 2005 puzzle video game developed by Gizmondo Studios in Manchester and released on the Gizmondo handheld system. The game was originally designed by Ste and John Pickford and was developed for various platforms, but at the end only the Gizmondo version materialized, and the Pickford brothers had no involvement in this version.
Touch My Katamari, known in Japan as Katamari Damacy No-Vita (塊魂ノビータ, Katamari Damashii Nobīta [1]), is a video game in the Katamari series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012.
Download as PDF; Printable version; In other projects ... This is a list of traditional Japanese games. Games ... important rules change (free opening) in Japan;
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The kendama is the Japanese version of the classic cup-and-ball game, [1] and is also a variant of the French cup-and-ball game bilboquet. Kendama can be held in different grips, and many tricks and combinations can be performed. The game is played by tossing the ball into the air and attempting to catch it on the stick point. [2]
PlayStation (Japanese Publisher Only) Re-Volt: It's RC Revolution: 2000: No: Dreamcast (Japanese Publisher Only) Jet de Go! [a.k.a. Go by Jet] 2000: No: PC, PlayStation: Kisha de Go! 2000: No: PC, PlayStation: Monkey Puncher (さるパンチャー Saru Panchā) 2000: No: Game Boy Color: Psyvariar Medium Unit (サイヴァリアミディアム ...