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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  4. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft.In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [1]

  5. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    [7] [8] In 2017, 3D Realms announced a return to development with a partnership for Shadow Stalkers, expected in 2018 but later canceled. [9] 3D Realms has since published several titles, and is involved in the development of Wrath: Aeon of Ruin. During its history, 3D Realms has developed or published over 50 games, and granted licenses for 10 ...

  6. 3D Realms - Wikipedia

    en.wikipedia.org/wiki/3D_Realms

    Duke Nukem was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way. Apogee began using the brand name 3D Realms for its 3D games in 1994, and in 1996 rebranded the company itself to 3D Realms to focus on traditionally-published 3D titles.

  7. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    The second game to use texture mapping was Ultima Underworld: The Stygian Abyss, a March 1992 action role-playing game by Looking Glass Technologies that featured a first-person viewpoint and an advanced graphics engine. In October 1990, id developer John Romero learned about texture mapping from a phone call to Paul Neurath.

  8. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Since 2002 Valve has released the source code of the game client and the game (server) in its SDK for modder use. [338] The Goldsrc engine and its other components were reverse engineered in context of the Xash3d project. [339] Ports to other systems became available, for instance Android or the OpenPandora. [340] Inner Worlds: 1996 2016

  9. Realm versus Realm - Wikipedia

    en.wikipedia.org/wiki/Realm_versus_realm

    Realm versus Realm (RvR) is a type of player versus player (PvP) gameplay in massively multiplayer online role-playing games (MMORPGs) where the player base is divided over multiple preset realms that fight each other over game assets. [1]

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