Search results
Results from the WOW.Com Content Network
Keys and values can be any types, but all the keys in an associative array must be of the same type, and the same goes for dependent values. Looping through all properties and associated values, and printing them, can be coded as follows:
Lookup, find, or get find the value (if any) that is bound to a given key. The argument to this operation is the key, and the value is returned from the operation. If no value is found, some lookup functions raise an exception, while others return a default value (such as zero, null, or a specific value passed to the constructor).
The C++ Standard Library's associative containers (std::unordered_map and std::map) use operator[] to get the value associated to a key. If there is nothing associated to this key, it will construct it and value initialize [4] [unreliable source] [failed verification] the value. For simple types like int or float, the value initialization will ...
Hashing is an example of a space-time tradeoff. If memory is infinite, the entire key can be used directly as an index to locate its value with a single memory access. On the other hand, if infinite time is available, values can be stored without regard for their keys, and a binary search or linear search can be used to retrieve the element.
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.
This example could be implemented with the Java 8 merge() but it shows the overall lock-free pattern, which is more general. This example is not related to the internals of the ConcurrentMap but to the client code's use of the ConcurrentMap. For example, if we want to multiply a value in the Map by a constant C atomically:
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.
Threading Building Blocks provide concurrent unordered maps for C++ which allow concurrent insertion and traversal and are kept in a similar style to the C++11 std::unordered_map interface. Included within are the concurrent unordered multimaps, which allow multiple values to exist for the same key in a concurrent unordered map. [ 12 ]