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  2. Software for handling chess problems - Wikipedia

    en.wikipedia.org/wiki/Software_for_handling...

    This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...

  3. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    In May 1997, an updated version of Deep Blue defeated Kasparov 3½–2½ in a highly publicized six-game match. Kasparov won the first, lost the second, and drew the next three. The match was even after five games but Kasparov was crushed in Game 6. This was the first time a computer had ever defeated a world champion in match play.

  4. Chess clock - Wikipedia

    en.wikipedia.org/wiki/Chess_clock

    An analog chess clock. A chess clock is a device that comprises two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. The clocks are used in games where the time is allocated between two parties. The purpose is to keep track of the total time each party takes and prevent ...

  5. Fix problems with Games on AOL.com - AOL Help

    help.aol.com/articles/troubleshooting-games-com...

    Temporarily disable your security application, such as your firewall or antivirus program, until you've successfully launched your game. Re-enable your security software immediately afterwards. Some antivirus or personal firewall applications incorrectly identify our games as viruses and disrupt or block the game.

  6. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    This marks the first time a chess program running on commodity hardware defeats specialized chess machines and massive super-computers, indicating a shift in emphasis from brute computational power to algorithmic improvements in the evolution of chess engines. 1996 – IBM's Deep Blue loses a six-game match against Garry Kasparov, 2–4.

  7. The cheat’s gambit: Grandmasters go to war over claims 46 ...

    www.aol.com/news/cheat-gambit-grandmasters-war...

    Hikaru Nakamura plays chess like he talks — at a hundred miles an hour. The 35-year-old grandmaster has been the top ranked US player for over a decade and livestreams rapid fire games of online ...

  8. Online chess - Wikipedia

    en.wikipedia.org/wiki/Online_chess

    Chess websites pair players based on a chess rating system; after a game ends, ratings are updated immediately and players may search for a new game using their updated ratings. [16] The Internet Chess Club uses the Elo rating system , while Chess.com uses the Glicko rating system and Lichess the Glicko-2 rating system , which are modern and ...

  9. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.