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Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.
That is, the value of an octal "10" is the same as a decimal "8", an octal "20" is a decimal "16", and so on. In a hexadecimal system, there are 16 digits, 0 through 9 followed, by convention, with A through F. That is, a hexadecimal "10" is the same as a decimal "16" and a hexadecimal "20" is the same as a decimal "32".
The base determines the fractions that can be represented; for instance, 1/5 cannot be represented exactly as a floating-point number using a binary base, but 1/5 can be represented exactly using a decimal base (0.2, or 2 × 10 −1). However, 1/3 cannot be represented exactly by either binary (0.010101...) or decimal (0.333...), but in base 3 ...
𝟘 𝟙 𝟚 𝟛 𝟜 𝟝 𝟞 𝟟 U+1D7Ex 𝟠 𝟡 𝟢 𝟣 𝟤 𝟥 𝟦 𝟧 𝟨 𝟩 𝟪 𝟫 𝟬 𝟭 𝟮 𝟯 U+1D7Fx 𝟰 𝟱 𝟲 𝟳 𝟴 𝟵 𝟶 𝟷 𝟸 𝟹 𝟺 𝟻 𝟼 𝟽 𝟾 𝟿 Notes 1. ^ As of Unicode version 16.0 2. ^ Grey areas indicate non-assigned code points
Like the binary floating-point formats, the number is divided into a sign, an exponent, and a significand. Unlike binary floating-point, numbers are not necessarily normalized; values with few significant digits have multiple possible representations: 1×10 2 =0.1×10 3 =0.01×10 4, etc. When the significand is zero, the exponent can be any ...
A simple arithmetic calculator was first included with Windows 1.0. [5]In Windows 3.0, a scientific mode was added, which included exponents and roots, logarithms, factorial-based functions, trigonometry (supports radian, degree and gradians angles), base conversions (2, 8, 10, 16), logic operations, statistical functions such as single variable statistics and linear regression.
Some numbers may have several possible floating-point representations. For instance, if b = 10, and p = 7, then −12.345 can be represented by −12345×10 −3, −123450×10 −4, and −1234500×10 −5. However, for most operations, such as arithmetic operations, the result (value) does not depend on the representation of the inputs.
Several earlier 16-bit floating point formats have existed including that of Hitachi's HD61810 DSP of 1982 (a 4-bit exponent and a 12-bit mantissa), [2] Thomas J. Scott's WIF of 1991 (5 exponent bits, 10 mantissa bits) [3] and the 3dfx Voodoo Graphics processor of 1995 (same as Hitachi).