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NAT Port Mapping Protocol (NAT-PMP) is a network protocol for establishing network address translation (NAT) settings and port forwarding configurations automatically without user effort. [1] The protocol automatically determines the external IPv4 address of a NAT gateway, and provides means for an application to communicate the parameters for ...
NAT Port Mapping Protocol (NAT-PMP) is a protocol introduced by Apple as an alternative to IGDP. Port Control Protocol (PCP) is a successor of NAT-PMP. UPnP Internet Gateway Device Protocol (UPnP IGD) is supported by many small NAT gateways in home or small office settings. It allows a device on a network to ask the router to open a port.
One of them is the UPnP IGD client integrated with current Microsoft Windows and Xbox systems with certified IGDv2 routers. The compatibility issue still exist since the introduced of the IGDv1 client in Windows XP in 2001, and a IGDv2 router without a workaround that makes router port mapping impossible. [8]
Local port forwarding is the most common type of port forwarding. It is used to let a user connect from the local computer to another server, i.e. forward data securely from another client application running on the same computer as a Secure Shell (SSH) client. By using local port forwarding, firewalls that block certain web pages, can be ...
In order for these protocols to work through NAT or a firewall, either the application has to know about an address/port number combination that allows incoming packets, or the NAT has to monitor the control traffic and open up port mappings (firewall pinholes) dynamically as required. Legitimate application data can thus be passed through the ...
NAT hairpinning, also known as NAT loopback or NAT reflection, [27] is a feature in many consumer routers [28] where a machine on the LAN is able to access another machine on the LAN via the external IP address of the LAN/router (with port forwarding set up on the router to direct requests to the appropriate machine on the LAN).
When the Xbox 360 launched in North America 212 Xbox games were supported while in Europe 156 games were supported. [2] [3] The Japanese market had the fewest titles supported at launch with only 12 games. [4] Microsoft's final update to the list of backward compatible titles was in November 2007 bringing the final total to 462 Xbox games. [5] [6]
Carrier-grade NAT. Carrier-grade NAT (CGN or CGNAT), also known as large-scale NAT (LSN), is a type of network address translation (NAT) used by ISPs in IPv4 network design. With CGNAT, end sites, in particular residential networks, are configured with private network addresses that are translated to public IPv4 addresses by middlebox network address translator devices embedded in the network ...