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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.

  3. Fall factor - Wikipedia

    en.wikipedia.org/wiki/Fall_factor

    The climber will fall about the same height h in both cases, but they will be subjected to a greater force at position 1, due to the greater fall factor.. In lead climbing using a dynamic rope, the fall factor (f) is the ratio of the height (h) a climber falls before the climber's rope begins to stretch and the rope length (L) available to absorb the energy of the fall,

  4. Impact (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Impact_(mechanics)

    In mechanics, an impact is when two bodies collide. During this collision, both bodies decelerate. The deceleration causes a high force or shock, applied over a short time period. A high force, over a short duration, usually causes more damage to both bodies than a lower force applied over a proportionally longer duration.

  5. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    The downward force of gravity (F g) equals the restraining force of drag (F d) plus the buoyancy. The net force on the object is zero, and the result is that the velocity of the object remains constant. Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example).

  6. Stokes' law - Wikipedia

    en.wikipedia.org/wiki/Stokes'_law

    Creeping flow past a falling sphere in a fluid (e.g., a droplet of fog falling through the air): streamlines, drag force F d and force by gravity F g. At terminal (or settling) velocity , the excess force F e due to the difference between the weight and buoyancy of the sphere (both caused by gravity [ 7 ] ) is given by:

  7. Shock (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Shock_(mechanics)

    In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity).

  8. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    The five example models down to 1,200 m (1,312 yd) all predict supersonic Mach 1.2 + projectile velocities and total drop differences within a 51 cm (20.1 in) bandwidth. In the transonic flight regime at 1,500 m (1,640 yd) the models predict projectile velocities around Mach 1.0 to Mach 1.1 and total drop differences within a much larger 150 cm ...

  9. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...