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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A dual-joystick controller for the original PlayStation An arcade style controller for the Sega Dreamcast. A joystick is a peripheral that consists of a handheld stick that can be tilted around either of two axes and (sometimes) twisted around a third. The joystick is often used for flight simulators.

  3. Saitek - Wikipedia

    en.wikipedia.org/wiki/Saitek

    Saitek is a designer and manufacturer of consumer electronics founded in 1979 by Swiss technologist Eric Winkler. They are best known for their PC gaming controllers, mice, keyboards, and their numerous analogue flight controllers such as joysticks, throttles, and rudder pedals.

  4. Thrustmaster - Wikipedia

    en.wikipedia.org/wiki/Thrustmaster

    Thrustmaster is an American designer, developer and manufacturer of joysticks, game controllers, and steering wheels for PCs and video gaming consoles. It has licensing agreements with third party brands as Airbus, Boeing, Ferrari, Gran Turismo and U.S. Air Force as well as licensing some products under Sony's PlayStation and Microsoft's Xbox licenses.

  5. Simulator pedal - Wikipedia

    en.wikipedia.org/wiki/Simulator_pedal

    A Logitech Driving Force GT combo of a sim steering wheel and pedals (2011) A simulator pedal, sim pedal or gaming pedal is a pedal used in a simulator for entertainment or training. Common examples are throttle and brake pedals for driving simulators, and rudder pedals for flight simulators.

  6. Flight simulation video game - Wikipedia

    en.wikipedia.org/wiki/Flight_simulation_video_game

    Flight simulator software is largely on PC, however mobile flight simulators are also increasingly popular, with Infinite Flight, X-Plane Mobile competing with the PC simulators. Some PC flight simulators can use mobile devices or additional PCs as additional interfaces for display and control, including the touch interfaces on smartphones .

  7. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    As Microsoft's first SideWinder joystick, the 3D Pro was responsible for setting the overall design as seen in all of Microsoft's future joysticks. Designed as a gaming-neutral joystick, rather than a specialized joystick for use with realistic combat flight simulators, the 3D Pro was built with a functional, but low-key geometric design.

  8. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  9. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

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