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  2. PenTile matrix family - Wikipedia

    en.wikipedia.org/wiki/PenTile_matrix_family

    Journalists have noted that in "just about every flat-panel TV in existence, each pixel is composed of one red, one green, and one blue subpixel (RGB), all of uniform size". [8] In traditional flat-panel screens, the resolution is defined by the number of red, green, and blue subpixels, in groups of three, in an array in each axis.

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).

  4. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Samsung has a QWXGA resolution 23" LCD monitor, the 2342BWX. 2048×1152 (2,359k) 2048 1152 2,359,296 16:9 UXGA: Ultra Extended Graphics Array A de facto high-resolution standard. This is the native resolution for many 20" LCD monitors, and was a recommended mode for some high-end 21" CRTs. 1600×1200 (1,920k) 1600 1200 1,920,000 4:3 24 bpp WUXGA

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    3840 × 2160 was chosen as the resolution of the UHDTV1 format defined in SMPTE ST 2036-1, [39] as well as the 4K UHDTV system defined in ITU-R BT.2020 [40] [41] and the UHD-1 broadcast standard from DVB. [42] It is also the minimum resolution requirement for CEA's definition of an Ultra HD display. [43]

  6. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [23] [24] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [25] 60 fps typically. Up to 480 fps. [26] Flicker: Perceptible on lower refresh rates (60 fps and below) [27]

  7. ProPhoto RGB color space - Wikipedia

    en.wikipedia.org/wiki/ProPhoto_RGB_color_space

    The ProPhoto RGB color space encompasses over 90% of possible surface colors in the CIE L*a*b* color space, and 100% of likely occurring real-world surface colors documented by Michael Pointer in 1980, [3] [4] making ProPhoto even larger than the Wide-gamut RGB color space. The ProPhoto RGB primaries were also chosen in order to minimize hue ...

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