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The game was designed by the German psychologist Max Kobbert and published by Ravensburger under the name "Das verrückte Labyrinth", which is a pun on the German words "verrücken" (displace) and "verrückt" (crazy), roughly translatable in English as "labyrinthal disorder".
Labyrinth: The Computer Game is a graphic adventure game developed by Lucasfilm Games and published in 1986 by Activision. Based on the fantasy film Labyrinth , it tasks the player with navigating a maze while solving puzzles and evading dangers.
The Labyrinth of Time is a graphic adventure video game created by Terra Nova Development, a two-man team composed of Bradley W. Schenck and Michal Todorovic. Intended to be the first in a series of games, The Labyrinth of Time was less successful than similar graphic adventures released around the same time, such as The 7th Guest and Myst.
Shadow Labyrinth began development in 2020. [1] Bandai Namco Studios began creating the game with the goal of expanding the audience of the Pac-Man series, which was a predominantly family friendly franchise, wanting to create a more "dark" entry in the series. [1]
The Magic Labyrinth is a 2009 children's fantasy board game designed by Dirk Baumann, for two to four players. The Magic Labyrinth is a labyrinth game with the objective of finding treasures hidden in the labyrinth. The labyrinth's walls are invisible, so players must memorize the locations of the walls in order to successfully claim treasure ...
Labyrinth is a game of physical skill consisting of a box with a maze on top with holes, and a steel marble. The object of the game is to try to tilt the playfield to guide the marble to the end of the maze, without letting it fall into any of the holes.
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