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  2. Shape and form (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Shape_and_form_(visual_arts)

    A form is an artist's way of using elements of art, principles of design, and media. Form, as an element of art, is three-dimensional and encloses space. Like a shape, a form has length and width, but it also has depth. Forms are either geometric or free-form, and can be symmetrical or asymmetrical.

  3. Visual design elements and principles - Wikipedia

    en.wikipedia.org/wiki/Visual_design_elements_and...

    Visual design elements and principles may refer to: Design elements; Design principles This page was last edited on 28 ...

  4. Visual hierarchy - Wikipedia

    en.wikipedia.org/wiki/Visual_hierarchy

    A representation of hierarchical feature extraction and combination in the visual system. Visual hierarchy, according to Gestalt psychology, is a pattern in the visual field wherein some elements tend to "stand out," or attract attention, more strongly than other elements, suggesting a hierarchy of importance. [1]

  5. Symmetry - Wikipedia

    en.wikipedia.org/wiki/Symmetry

    A geometric shape or object is symmetric if it can be divided into two or more identical pieces that are arranged in an organized fashion. [5] This means that an object is symmetric if there is a transformation that moves individual pieces of the object, but doesn't change the overall shape.

  6. Composition (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Composition_(visual_arts)

    These elements in the overall design usually relate to each other and to the whole art work. The elements of design are: Line — the visual path that enables the eye to move within the piece; Shape — areas defined by edges within the piece, whether geometric or organic; Color — hues with their various values and intensities

  7. Design theory - Wikipedia

    en.wikipedia.org/wiki/Design_theory

    Principles were drawn up for design that were applicable to all areas of modern aesthetics. For an introduction to the philosophy of design see the article by Per Galle [2] at the Royal Danish Academy. An example of early design science was Altshuller's Theory of inventive problem solving, known as TRIZ, which originated in the Soviet Union in ...

  8. “Please Hate These Things”: 30 Design Disasters That Deserve ...

    www.aol.com/lifestyle/please-hate-things-102...

    Instagram account "Please Hate These Things" has been created to warn you about the biggest mistakes you could ever make while decorating or designing your living space. The brains behi

  9. Double Diamond (design process model) - Wikipedia

    en.wikipedia.org/wiki/Double_Diamond_(design...

    The Design Council's visual representation of their Double Diamond design and innovation process. Double Diamond is the name of a design process model popularized by the British Design Council in 2005. [1] The process was adapted from the divergence-convergence model proposed in 1996 by Hungarian-American linguist Béla H. Bánáthy.