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  2. Quickhull - Wikipedia

    en.wikipedia.org/wiki/Quickhull

    N-dimensional Quickhull was invented in 1996 by C. Bradford Barber, David P. Dobkin, and Hannu Huhdanpaa. [1] It was an extension of Jonathan Scott Greenfield's 1990 planar Quickhull algorithm, although the 1996 authors did not know of his methods. [2] Instead, Barber et al. describe it as a deterministic variant of Clarkson and Shor's 1989 ...

  3. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    Many algorithms with bad worst-case performance have good average-case performance. For problems we want to solve, this is a good thing: we can hope that the particular instances we care about are average. For cryptography, this is very bad: we want typical instances of a cryptographic problem to be hard.

  4. Algorithm characterizations - Wikipedia

    en.wikipedia.org/wiki/Algorithm_characterizations

    "b) the possibility of starting out with initial data, which may vary within given limits -- the generality of the algorithm; "c) the orientation of the algorithm toward obtaining some desired result, which is indeed obtained in the end with proper initial data -- the conclusiveness of the algorithm." (p.1)

  5. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    A data structure known as a hash table.. In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.

  6. Master theorem (analysis of algorithms) - Wikipedia

    en.wikipedia.org/wiki/Master_theorem_(analysis...

    Introduction to Algorithms, Second Edition. MIT Press and McGraw–Hill, 2001. ISBN 0-262-03293-7. Sections 4.3 (The master method) and 4.4 (Proof of the master theorem), pp. 73–90. Michael T. Goodrich and Roberto Tamassia. Algorithm Design: Foundation, Analysis, and Internet Examples. Wiley, 2002. ISBN 0-471-38365-1. The master theorem ...

  7. Probabilistic analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_analysis_of...

    It starts from an assumption about a probabilistic distribution of the set of all possible inputs. This assumption is then used to design an efficient algorithm or to derive the complexity of a known algorithm. This approach is not the same as that of probabilistic algorithms, but the two may be combined.

  8. Algorithms + Data Structures = Programs - Wikipedia

    en.wikipedia.org/wiki/Algorithms_+_Data...

    Algorithms + Data Structures = Programs [1] is a 1976 book written by Niklaus Wirth covering some of the fundamental topics of system engineering, computer programming, particularly that algorithms and data structures are inherently related. For example, if one has a sorted list one will use a search algorithm optimal for sorted lists.

  9. Pointer jumping - Wikipedia

    en.wikipedia.org/wiki/Pointer_jumping

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path. It does this by "jumping" to the end of the ...