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  2. Noughts & Crosses (novel series) - Wikipedia

    en.wikipedia.org/wiki/Noughts_&_Crosses_(novel...

    Noughts & Crosses is a series of young adult novels by British author Malorie Blackman, with six novels and three novellas. The series is speculative fiction describing an alternative history . The series takes place in an alternative 21st-century Britain.

  3. Noughts + Crosses - Wikipedia

    en.wikipedia.org/wiki/Noughts_+_Crosses

    Noughts + Crosses is a British drama television series based on the Noughts & Crosses novel series by Malorie Blackman.The series is set in an alternative history where black "Cross" people rule over white "Noughts".

  4. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.

  5. Noughts + Crosses' deliberate choice to focus on race over ...

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  6. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    A recreation of MENACE built in 2015. The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961.

  7. Malorie Blackman - Wikipedia

    en.wikipedia.org/wiki/Malorie_Blackman

    Malorie Blackman was born on 8 February 1962 [1] in Merton, London, and grew up in Lewisham, one of five siblings.Her parents were both from Barbados and had come to Britain as part of the "Windrush generation"; her father Joe was a bus driver and her mother Ruby worked in a pyjama factory. [2]

  8. OXO (video game) - Wikipedia

    en.wikipedia.org/wiki/OXO_(video_game)

    OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.

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