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SuzoHapp North America (formerly Happ Controls, Inc.) is the largest manufacturer and distributor of input device components and related accessories for arcade games, vending machines, casino games, and industrial control systems in the U.S. [3] [4] Headquartered in Mount Prospect, Illinois, [5] the company produced its own products locally until 2005, when it began outsourcing to China.
In the late 1970s, arcade centers in Japan began to be flooded with "mole buster" games. [67] Mogura Taiji was introduced to North America in 1976, which inspired Bob's Space Racers to produce their own version of the game called "Whac-A-Mole" in 1977, [68] while Namco released their own popular "mole buster" game called Sweet Licks (1981). [69]
The American Amusement Machine Association (AAMA) is a trade association established in 1981 [33] that represents the American coin-operated amusement machine industry, [34] including 120 arcade game distributors and manufacturers. [35] The Japan Amusement Machine and Marketing Association (JAMMA) represents the Japanese arcade industry. Arcade ...
Stern is the name of two different but related arcade gaming companies. Stern Electronics, Inc. manufactured arcade video games and pinball machines from 1977 until 1985, and was best known for Berzerk. Stern Pinball, Inc., founded in 1986 as Data East Pinball, is a manufacturer of pinball machines in North America.
Many of the machines were considered to be innovative for their time but were difficult to produce and meet distributors' demand. [24] The second new venture in 1977 was the first of the Pizza Time Theatre (later known as Chuck E. Cheese), based on the pizza arcade concept that Bushnell had from the start. At this stage, the concept also ...
GiGO, a former large 6 floor Sega game center on Chuo Dori, in front of the LAOX Aso-Bit-City in Akihabara, Tokyo, Japan. An amusement arcade, also known as a video arcade, amusements, arcade, or penny arcade (an older term), is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as claw cranes ...
The lack of raw materials during World War II made the manufacture of new machines difficult and expensive. [6] The first all original amusement device made by Williams was a flipperless pinball machine called Suspense (1946). During the late 1940s and early 1950s, Williams continued to make pinball machines and the occasional bat-and-ball game.
Taito Corporation [b] is a Japanese company that specializes in video games, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo.The company was founded by Michael Kogan in 1953 as the Taito Trading Company, [c] importing vodka, vending machines, and jukeboxes into Japan.
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