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  2. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    The term can also refer to the condition a computer running such a workload is in, in which its processor utilization is high, perhaps at 100% usage for many seconds or minutes, and interrupts generated by peripherals may be processed slowly or be indefinitely delayed.

  3. Processor power dissipation - Wikipedia

    en.wikipedia.org/wiki/Processor_power_dissipation

    More recently, in order to manage CPU power dissipation, processor makers favor multi-core chip designs, thus software needs to be written in a multi-threaded or multi-process manner to take full advantage of such hardware. Many multi-threaded development paradigms introduce overhead, and will not see a linear increase in speed when compared to ...

  4. Amdahl's law - Wikipedia

    en.wikipedia.org/wiki/Amdahl's_law

    Amdahl's law applies only to the cases where the problem size is fixed. In practice, as more computing resources become available, they tend to get used on larger problems (larger datasets), and the time spent in the parallelizable part often grows much faster than the inherently serial work.

  5. Thrashing (computer science) - Wikipedia

    en.wikipedia.org/wiki/Thrashing_(computer_science)

    In computer science, thrashing occurs in a system with virtual memory when a computer's real storage resources are overcommitted, leading to a constant state of paging and page faults, slowing most application-level processing. [1] This causes the performance of the computer to degrade or even collapse. The situation can continue indefinitely ...

  6. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.

  7. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    In 1995, Intel's P5 Pentium chip ran at 100 MHz (100 million cycles per second). On March 6, 2000, AMD demonstrated passing the 1 GHz milestone a few days ahead of Intel shipping 1 GHz in systems. In 2002, an Intel Pentium 4 model was introduced as the first CPU with a clock rate of 3 GHz (three billion cycles per second corresponding to ~ 0.33 ...

  8. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Other processes can use the CPU while the caller is blocked. The scheduler is given the information needed to implement priority inheritance or other mechanisms to avoid starvation. Busy-waiting itself can be made much less wasteful by using a delay function (e.g., sleep()) found in most operating systems. This puts a thread to sleep for a ...

  9. BogoMips - Wikipedia

    en.wikipedia.org/wiki/BogoMips

    BogoMips (from "bogus" and MIPS) is a crude measurement of CPU speed made by the Linux kernel when it boots to calibrate an internal busy-loop. [1] An often-quoted definition of the term is "the number of million times per second a processor can do absolutely nothing".