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Portmanteau: a new word that fuses two words or morphemes; Retronym: creating a new word to denote an old object or concept whose original name has come to be used for something else; Oxymoron: a combination of two contradictory terms; Zeugma and Syllepsis: the use of a single phrase in two ways simultaneously
A later version, also known as Electronic Catch Phrase, is an electronic game (a device similar in appearance to the original version) with integrated phrase list, timer, and scoring. The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase ...
Burgo's Catch Phrase is an Australian game show that ran between 1997 and 2003, produced by Southern Star Group (and later by the joint-venture Endemol Southern Star) for the Nine Network. The show was based on the British and American versions of the program, and was originally known simply as Catch Phrase [ 1 ] until 1999 where the show was ...
“Those are pronouns,” host Ken Jennings responded. “Neopronouns.” The question and subsequent answer sparked a backlash online, with many X (formerly Twitter) users claiming they would ...
A bilingual tautological expression is a phrase that combines words that mean the same thing in two different languages. [8]: 138 An example of a bilingual tautological expression is the Yiddish expression מים אחרונים וואַסער mayim akhroynem vaser. It literally means "water last water" and refers to "water for washing the ...
A proverbial phrase or expression is a type of conventional saying similar to a proverb and transmitted by oral tradition. The difference is that a proverb is a fixed expression, while a proverbial phrase permits alterations to fit the grammar of the context. [1] [2] In 1768, John Ray defined a proverbial phrase as:
This word refers to the soft flap of tissue that's found at the back of a person's mouth/throat. OK, that's it for hints—I don't want to totally give it away before revealing the answer!
A classroom game of hangman. As the name of the game suggests, the diagram is designed to look like a hanging man. This has led to some controversy. [5] In situations where drawing a public execution may not be advisable, alternative methods to keep track of the number of incorrect guesses can be used, such as crossing apples off of a tree.