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A mousetrap car is a small vehicle whose only source of motive power is a mousetrap. Variations include the use of multiple traps, or very big rat traps, for added power. Mousetrap cars are often used in physics or other physical science classes to help students build problem-solving skills, develop spatial awareness, learn to budget time, and ...
Mouse Trap (originally titled Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. The game was one of the first mass-produced, three-dimensional board games. Over the course of the game, players at first cooperate to build a working Rube Goldberg-like mouse trap.
James Henry Atkinson (c. 1849–1942) was a British ironmonger from Leeds, Yorkshire who is best known for his 1899 patent of the Little Nipper mousetrap. [1] He is cited by some as the inventor of the classic spring-loaded mousetrap, [2] [3] but this basic style of mousetrap was patented a few years earlier in the United States by William Chauncey Hooker in 1894.
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Mouse Trap is a platform game written by Dave Mann (using the pseudonym Chris Robson) and published by Tynesoft in 1986 for the Acorn Electron and BBC Micro home computers. [1] One year later the game was released for the Atari 8-bit computers , [ 2 ] Atari ST , Amiga , and Commodore 64 .
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The Incredible Machine is a series of video games in which players create a series of Rube Goldberg devices. The board game Mouse Trap has been referred to as an early practical example of such a contraption.
The United States Patent Office has issued more than 4,400 mousetrap patents. [3] The gun-powered mouse trap proved inferior to spring-powered mousetraps descending from William C. Hooker's 1894 patent. However, the 1882 patent has continued to draw interest–including efforts to reconstruct a version of it–due to its unconventional design. [4]
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