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  2. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    If the sender has not received acknowledgement for the first packet it sent, it will stop and wait and if this wait exceeds a certain limit, it may even retransmit. This is how TCP achieves reliable data transmission. Even if there is no packet loss in the network, windowing can limit throughput. Because TCP transmits data up to the window size ...

  3. Maximum transmission unit - Wikipedia

    en.wikipedia.org/wiki/Maximum_transmission_unit

    Large packets occupy a link for more time than a smaller packet, causing greater delays to subsequent packets, and increasing network delay and delay variation. For example, a 1500-byte packet, the largest allowed by Ethernet at the network layer, ties up a 14.4k modem for about one second.

  4. Measuring network throughput - Wikipedia

    en.wikipedia.org/wiki/Measuring_network_throughput

    A typical method of performing a measurement is to transfer a 'large' file from one system to another system and measure the time required to complete the transfer or copy of the file. The throughput is then calculated by dividing the file size by the time to get the throughput in megabits, kilobits, or bits per second.

  5. Linear network coding - Wikipedia

    en.wikipedia.org/wiki/Linear_network_coding

    The second parameter is the packet size. Usually, the size of the original packets is fixed. In the case of unequally-sized packets, these can be zero-padded if they are shorter or split into multiple packets if they are longer. In practice, the packet size can be the size of the maximum transmission unit (MTU

  6. Iperf - Wikipedia

    en.wikipedia.org/wiki/Iperf

    iperf, Iperf, or iPerf, is a tool for network performance measurement and tuning. It is a cross-platform tool that can produce standardized performance measurements for any network. iperf has client and server functionality, and can create data streams to measure the throughput between the two ends in one or both directions. [2]

  7. Packet processing - Wikipedia

    en.wikipedia.org/wiki/Packet_Processing

    A network packet is the fundamental building block for packet-switched networks. [15] When an item such as a file, e-mail message, voice or video stream is transmitted through the network, it is broken into chunks called packets that can be more efficiently moved through the network than one large block of data.

  8. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    It is a receiver-side algorithm that employs a loss-based approach using a novel mechanism, called agility factor (AF). to increase the bandwidth utilization over high-speed and short-distance networks (low bandwidth-delay product networks) such as local area networks or fiber-optic network, especially when the applied buffer size is small. [24]

  9. Link aggregation - Wikipedia

    en.wikipedia.org/wiki/Link_aggregation

    In addition, there is a basic layer-3 aggregation [20] that allows servers with multiple IP interfaces on the same network to perform load balancing, and for home users with more than one internet connection, to increase connection speed by sharing the load on all interfaces.