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Infographic explaining how to apply for and receive an Open Badge, a product of the Nordplus Adult project Open Badges for Adult Educators 2014-2016. Gamification is the attempt to enhance systems, services, organizations, and activities by simulating experiences similar to those experienced when playing games in order to motivate and engage ...
Murphy's recent work has focused on the implications of using technology in education. Collaborating with Rebecca Eynon and Sandra Mathers, [19] [20] she analyzed how features of mobile apps—such as narration and augmented reality—affect children's language learning, highlighting mixed results and a need for further research. [21]
The games and learning research world studies how new digital media tools shift the topic of education research from recalling and repeating information to being able to find it, evaluate it and use it compellingly at the right time and in the right context. Games and learning research explores how games and game communities can lead to 21st ...
Overall, academics have been intrigued by ARGs' potential for effective organizing. Across the board, a diverse range of organizations, such as businesses, nonprofits, government agencies, and schools "can learn from the best practices and lessons of ARGs to similarly take advantage of new media and collective problem–solving". [4]
Research has found that athletes respond best to positive feedback, specific technical instruction, and general encouragement. Sport psychologists focus on developing coaching communication styles that are direct, complete, immediate, and clear, while also being supportive, specific to the athlete, and verbally and non-verbally congruent.
By Debra Auerbach, The Work Buzz If you're a big "The Hunger Games" fan like I am, you were probably crazy excited to watch the movie's first trailer, which debuted last Monday. For those of you ...
RN tools and research profiling systems can help researchers gain recognition. Active promotion of scholarship is an aspect of the publication cycle. Commercial and non-profit services help researchers increase visibility and recognition. Digital researcher services enhance discoverability, shareability and citability of scholarship.
GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.