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  2. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...

  3. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  4. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2] when running on multi-core CPUs. [3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector ...

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Direct3D 11 is a strict superset of Direct3D 10.1 — all hardware and API features of version 10.1 are retained, and new features are added only when necessary for exposing new functionality. This helps to keep backwards compatibility with previous versions of DirectX. Four updates for DirectX 11 were released: DirectX 11.1 is included in ...

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  7. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  8. Download, install, or uninstall AOL Desktop Gold

    help.aol.com/articles/aol-desktop-downloading...

    1. Search your inbox for the subject line 'Get Started with AOL Desktop Gold'. 2. Open the email. 3. Click Download AOL Desktop Gold or Update Now. 4. Navigate to your Downloads folder and click Save. 5. Follow the installation steps listed below.

  9. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    In 2012, Microsoft announced that D3DX 9, D3DX 10, and D3DX 11 would be deprecated in the Windows 8 SDK, [1] along with other development frameworks such as XNA. Shader effects, texture management, geometry optimizations and mesh models are available as separate sources published through GitHub . [ 2 ]

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